PRODUCTION ASSETS
POSTER AND GRAPHIC DESIGN

Illustrations, UI design, and posters created for an open-world game set during the Second World War.

The objective was to visually express the imbalance of power between the Resistance and the Nazi war machine, highlighting the tension between fragile underground networks and an overwhelming military force.

Through graphic storytelling, propaganda-inspired posters, and a grounded UI language, the project aimed to reinforce the atmosphere of occupation, struggle, and resilience at the heart of the narrative.

Graphic design: Bureau Berger

Trip ACROSS EUROPE

To prepare the game’s production, we designed a research journey across several European locations tied to the history of World War II.
The objective was to gather visual, architectural, and cultural references directly from the environments that inspired the game’s world.

Documented like a wartime journal, this immersive travel log captured landscapes, urban details, and historical traces encountered along the way.
The material collected during the trip later informed the game’s environments, visual storytelling, and overall atmosphere.